Monthly Archives: March 2006

Away Message

In case you missed it, we’ll be travelling around Britain for the next 12 days, hitting up Scotland, England, and Wales before returning to Ireland on the first of April. It’s an exciting journey, and one in which I’ll be … Continue reading

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Howth, Crystal, Zozimus, Kells, Paddy's

Two busy, fun weeks. Two Tuesdays ago, we hit up Howth, a bubble-shaped town on the east coast on Ireland. I had some delicious fresh cod (fried, with salt and vinegar; yum), and Bonnie and I went out on the … Continue reading

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The Game/Art Problem Presents: The Intruder

I’m hoping to start a new weekly feature on xy, entitled “The Game/Art Problem.” Each week, I’ll be posting links to examples of the synthesis of art and video games, and discussing the issues demonstrated by these pieces. This week, I’m presenting Natalie Bookchin’s “The Intruder”, a hypertext/game interpretation of the same-named story by Jorge Luis Borges. Continue reading

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Birthday, Capote, Rock, Sheep, Cahir

I had a superfun birthday in Ireland. The snow let up fairly quickly, then it snowed again, then it stopped minutes before we departed for city centre. The rest of the day was beautiful. On Friday we went back into … Continue reading

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Social Networks in Small Games

Big Games have the social networks going on. It’s understandable why. When you’re dealing with a games on the scale of person-to-person relationships, the social networks created are some of the most concrete and compelling outputs of gameplay. As such, … Continue reading

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