About Me
I'm a playful, social media game designer with a penchant for puns and portmanteaus.
I think a lot about designing games for Facebook, as well as casual games in general. And nothing's more beautiful than a set of well-written rules.
E-mail me at my whole name with no spaces ÄT gmail DØT com.
More info about me can be found here.
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Speaking Engagements
Want to hear me speak about things? Contact me at my whole name with no spaces ÄT gmail DØT com.Search
Time Machine
Monthly Archives: May 2006
Verbs for the Summer
Read: » Rules of Play: Game Design Fundamentals. » A Scanner Darkly. » Invisible Cities (again). » Cryptonomicon. » Theory of Fun for Game Design. » Snow Crash. Play: » Drill Dozer. » various card games. » more DS games. » more Cheapass Games. » Halo 2 (with other people). » Smash … Continue reading
An E3 Digest
My most recent travels around Ireland happened to last the entirety of this year’s Electronics Entertainment Expo, which meant that instead of camping in front of a computer, constantly reloading Joystiq to see what happened next at Sony’s “big conference,” … Continue reading
Amsterdam, Doolin, Inisheer, Marseille, Avignon, Lyon, Paris, Tours
To begin, never spend a night in an airport in order to avoid taking the expensive bus in the early morning. This is a bad idea. I haven’t done this “travelogue” thing in a while; been too busy traveling to … Continue reading