About Me
I'm a playful, social media game designer with a penchant for puns and portmanteaus.
I think a lot about designing games for Facebook, as well as casual games in general. And nothing's more beautiful than a set of well-written rules.
E-mail me at my whole name with no spaces ÄT gmail DØT com.
More info about me can be found here.
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Speaking Engagements
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Time Machine
Monthly Archives: August 2006
ThumbCraft, or a Fun Little Side Project
Here’s the skinny. I have a cute idea for a game, and I’m going to try and blog my design process. The reason for this is two-fold: 1) I’ve been wanting to blog more about game design, as I think … Continue reading
I Love del.icio.us 'Cause it's so Delicious.
It’s true. I’ve become one of those people that has a del.icio.us account and incorporates it into their blog. I’m one them, now. I have to say that, apart from any gripes to be had with the complexity of the … Continue reading
Olde English and the Importance of Rulesets
Olde English started as a comedy troupe at my college, and continues to rock out on the internet and NYC to this day (you know, a few years later). I enjoy their antics because they always remind me of Bard, … Continue reading
Call & Response; Game Design Problem #2
I was working on a tiny little analog game this past week when I realized that I wasn’t getting the same satisfaction that I had when working digitally. It was still satisfying, to be sure, but it was different. Why? … Continue reading