Archive for October, 2006

Spam poetry: mud-color open-topped

16:08:07 EST, 2006-10-30

curtsey and hold out her hand to both. “yes, she will remain there till christmas.”
–AllysonCuevas@eloyaltyco.com

Bite-Sized Opinion: Okami

5:06:06 EST, 2006-10-23


It’s fun to run around as a god in wolf form, using magic brushes to rid the world of evil and restore its natural beauty… for the first 30 hours. If Okami is candy, then it’s the day after Halloween and my tummy hurts like burning.

» Photo by gvink on Flickr. Thanks!

On the Wii Interface

2:07:30 EST, 2006-10-18

The Wii is launching in a little more than a month, and for all the system’s polish it features a front-end design which looks juvenile at best.

Nintendo’s choice of interface for the Wii is an expandable page of options called “Wii Channels.” On a gray/silver background, rounded rectangles display different “channels” which the user can move to. These include the standard Wii menu options: Wii/Gamecube Game, Mii, Photos, Wii Shop, Weather, and News. Along the bottom, the menu also displays the date, and icons for accessing mail and system options.

This menu is expandable, however. For each purchase the user makes in the Wii Shop, a new channel will be displayed on the screen, with up to twelve per page. Photos of this interface “show off” what a full page of channels looks like. In addition to the six standard channels listed above, the screen also displays the Internet channel, and five virtual console games. In total, 12 icons fill the cluttered menu screen, with an arrow on the right indicating that there are channels available that are not being displayed.

Given all of the attention paid to the aesthetic appeal of the Wii, it is astonishing that Nintendo could allow the system’s interface to become such a cluttered mess.

Slick, intuitive interface design is only becoming more important in our modern technology, and the upcoming generation of consoles rely on much more than their game discs to win appeal. This lack of sheen is especially surprising, given the attention Nintendo put into the front-ends for both the Gamecube and the DS.

In its current state, the Wii’s front-end menu is far too cluttered, and gives the system the appearance of a hokey “do-all gadget” rather than a confident gaming console. Word on the street is that Nintendo plans on releasing OS firmware updates over their WiiConnect24 service. Here’s hoping an early patch includes a more presentable menu system.

» Wii menu photo from Yahoo Games, UK & Ireland. Thanks!

Hello, I’m on Joystiq

3:26:10 EST, 2006-10-16

So this is kinda neat. I’ve landed myself a columnist gig over at Joystiq, one of the biggest gaming blogs on the entire net-o-sphere.

Every other week, I’ll be publishing Off the Grid, a column dedicated to pursuing gaming in its less-than-digital formats. In my first month I’ve already introduced the world to area/code’s Crossroads, and ranted about why analog games are still cool. I have a lot of exciting ideas for interviews and other features to include as part of my column, so I’m awfully psyched about the whole thing.

I’m also working a bit as a normal blogger on the site, covering analog-related interests, and events like the Come Out and Play Festival in NYC. In about a month, I’ll be covering the Montreal International Game Summit in, well, Montreal, which should prove to be a pretty interesting experience.

For the interested parties, anything I write for Joystiq will end up at this link, which is handy. Writing for these guys is a great opportunity, and I’m looking forward to producing some solid, solid work under their banner.

» Joystiq via douglas on Flickr. Thanks!

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