Monthly Archives: November 2006

Bite-sized opinion: Nintendo Wii

In order to secure one on launch day… Continue reading

Leave a comment

The Shopping List

» 1x Nintendo Wii Console w/ Wii Sports » 1x Wii Remote » 1x Wii Nunchuk » 1x The Legend of Zelda: Twilight Princess for the Nintendo Wii » 1x Rayman Raving Rabbids for the Nintendo Wii » 1x Wii … Continue reading

Leave a comment

The List

» Backpack » 2x layers of pants » Long-sleeve shirt » Fleece zip-up » Corduroy jacket » Scarf » Hat » Gloves    » Nintendo DS » Castlevania: Dawn of Sorrow » Mario Kart DS » New Super Mario Bros. … Continue reading

Leave a comment

Montreal: summit and city

My coverage for the Montreal International Game Summit is now officially wrapped up. It’s as good a time as any to look back at the event, and talk about what transpired. Joystiq-wise: I pseudo-liveblogged the keynotes of Tetsuya Mizuguchi, Ken … Continue reading

Leave a comment

Redesigning a blog nobody reads

So I’m thinking about redesigning numberless, in part out of procrastination, and in part because I believe it looks too much like a blog. What would I like it to look like? Something like (picnic, lightning) would be nice (you … Continue reading

2 Comments

What do I choose?!?

Almost every time I use Cyberduck these days, I’m confronted with this: I consider this to be a horrible, horrible thing. It asks me a “Yes” or “No” question, but only gives me the options of “Don’t Change” and “Change … Continue reading

1 Comment

Montreal: The coverage that never ends

I plan on writing about my impressions of the conference (and the city) once I get through all of my Joystiq coverage. Funny, I thought that would’ve happened by now. You can find everything I wrote/am writing for the conference … Continue reading

Leave a comment

This week: Montreal

Bonnie and I are headed to Montreal, in part to attend the Montreal International Game Summit, and in part just to be in Montreal. I’m very, very excited. I’ll be covering the event for Joystiq, and my coverage should start … Continue reading

Leave a comment

Twilight Princess takes 70+ hours? Eek.

Kotaku’s Mark Wilson got a chance to go hands-on with The Legend of Zelda: Twilight Princess on the Wii. He played nine hours of the game, the first four of which he discusses on the site. But here’s the kicker: … Continue reading

Leave a comment

Wii + DS = Final Wii Secret?

Funny that this never occurred to me before, but I’m beginning to wonder if Nintendo’s last big secret regarding the Nintendo Wii has to do with the system’s connectivity with the portable DS. They’ve been rather tight-lipped about Wii-DS connectivity … Continue reading

Leave a comment