About Me
I'm a playful, social media game designer with a penchant for puns and portmanteaus.
I think a lot about designing games for Facebook, as well as casual games in general. And nothing's more beautiful than a set of well-written rules.
E-mail me at my whole name with no spaces ÄT gmail DØT com.
More info about me can be found here.
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Speaking Engagements
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Time Machine
Monthly Archives: December 2006
My Powerbook is dead (again)
Awesome. Not only do I get to repeatedly turn my laptop on and off again, hoping that this time it’ll boot up completely and allow me to backup my files, but I also get to drive to the closest Apple … Continue reading
I love and hate Rayman Raving Rabbids.
Love because the bunnies had me at hello. Hate because of pretty much everything else. Rayman Raving Rabbids was a great concept that deserved more development time than it got. ATTN: Ubisoft Montpellier – Please fix the broken minigames; make … Continue reading
Spam poetry: impressionable
She said, “You know, when Iwas first hired we were issued little whitegloves.
I had a chat with some of the Java team at Sun; check back later for a report.
Courtney was breathless telling me all about her first day of school when we spoke on the phone last evening. Studentpilots, however, were obligated to use their ownshirt tails to clean their goggles. You’llfind the interview here and look for the controlbuttons above the words Radio Show:Should you wish to download, you may do so here:. Have you ever been stopped by your computer when trying to burn a CD?
I’m a little more inclined to believe. Continue reading
Everytime I complain about technology, I owe Bonnie a quarter.
I should have made it a dime; I think I’m going to be in trouble soon.
I redesigned it.
In lieu of working on my senior project, I gave numberless a new look, taking inspiration from Daring Fireball and (picnic, LIGHTNING). James tells me that John Gruber gets angry at people who steal his design, so let me emphasize … Continue reading