Monthly Archives: March 2007

On the rest of GDC.

I’m conflating the Thursday and Friday of GDC because I’ve been doing this for what feels like forever. What rocked: Exploration: From Systems to Spaces to Self – Clint Hocking talked about notions of exploration, and how they pertain to … Continue reading

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This week's column is about the scholarship.

I wanted to take an opportunity on Joystiq to talk about the IGDA student scholarship experience, and chose my column to be the vehicle. Apparently it’s long and “rambling,” so I included some advice for future applicants at the end … Continue reading

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I want it to be like American Splendor.

Harvey Pekar doesn’t draw, he just writes. That’s why he needed Robert Crumb, Alison Bechdel, Chester Brown, David Collier, Gary Dumm, Frank Stack, Drew Friedman, Dean Haspiel, Val Mayerik, Josh Neufeld, Brian Bram, Spain Rodriguez, Joe Sacco, Jim Woodring, Joe … Continue reading

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On web design, grids, and awesome people.

In a haze of clicking around, I stumbled across Khoi Vinh’s web site, and his post on a talk given recently at SXSW in Texas. The focus of the talk was the use of grids in visual design. I started … Continue reading

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On the Wednesday of GDC.

I started with this brilliant idea to get a full week’s worth of blogging out of the events that transpired during GDC, and all the smart things I was thinking when I attended the best sessions… but it’s been a … Continue reading

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On the student scholarship and my experience.

At GDC this year, I was one of 25 individuals accepted to attend the conference as IGDA student scholars, an honor which included a free pass to the event, pairing with an industry mentor, and a full day of orientation … Continue reading

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Hi how are you.

There are not enough hours in a day. More on this later.

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On the IGDA curriculum workshop.

I’ll start off my week of late-bloggingTM GDC at the very beginning. Last Monday and Tuesday, the IGDA’s Education special interest group held a workshop based around the development of game curricula at academic institutions. The two-day event was completely … Continue reading

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The Game Developers Conference is over.

Yes, it seems like it just began… except that it doesn’t, because this was an incredibly long week, and I’m tired and ready to return to the East coast and begin processing everything that happened. Obviously, I didn’t keep up … Continue reading

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I'm off to GDC.

Leaving for San Francisco today. Should be a busy, busy week. I’m looking forward to it. What I’m not looking forward to: five-hour flight spent writing my Gothic Lit essay. I’ll post if I find the time.

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