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	<title>Comments on: Game design for Facebook is a very different beast.</title>
	<atom:link href="http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/feed/" rel="self" type="application/rss+xml" />
	<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/</link>
	<description>a place to think!</description>
	<pubDate>Wed, 07 Jan 2009 00:22:20 +0000</pubDate>
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		<title>By: Facebook Games</title>
		<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-35375</link>
		<dc:creator>Facebook Games</dc:creator>
		<pubDate>Wed, 29 Oct 2008 20:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-35375</guid>
		<description>I just recently discovered your Blog and appreciate you sharing your bout with facebook games with the world. but this site also search best knowledge facebook games.</description>
		<content:encoded><![CDATA[<p>I just recently discovered your Blog and appreciate you sharing your bout with facebook games with the world. but this site also search best knowledge facebook games.</p>
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	<item>
		<title>By: Is Facebook The Next Gaming Platform? :Bernie&#8217;s Ramblings</title>
		<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-32090</link>
		<dc:creator>Is Facebook The Next Gaming Platform? :Bernie&#8217;s Ramblings</dc:creator>
		<pubDate>Thu, 24 Jul 2008 02:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-32090</guid>
		<description>[...] Brenda Brathwaite&#8217;s blog, the other one from Scott Siegel. In particular, I was intrigued by this post.    Filed under: Programming, [...]</description>
		<content:encoded><![CDATA[<p>[...] Brenda Brathwaite&#8217;s blog, the other one from Scott Siegel. In particular, I was intrigued by this post.    Filed under: Programming, [...]</p>
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		<title>By: http://numberless.net &#187; Social games are big. /</title>
		<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-29916</link>
		<dc:creator>http://numberless.net &#187; Social games are big. /</dc:creator>
		<pubDate>Thu, 19 Jun 2008 09:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-29916</guid>
		<description>[...] a lot of people are excited about right now. But they&#8217;re also big in another way. I&#8217;ve mentioned before that Facebook is a unique platform for game design, but neglected to mention its biggest feature: [...]</description>
		<content:encoded><![CDATA[<p>[...] a lot of people are excited about right now. But they&#8217;re also big in another way. I&#8217;ve mentioned before that Facebook is a unique platform for game design, but neglected to mention its biggest feature: [...]</p>
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		<title>By: Scott Jon Siegel</title>
		<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-19922</link>
		<dc:creator>Scott Jon Siegel</dc:creator>
		<pubDate>Tue, 22 Jan 2008 19:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-19922</guid>
		<description>I totally agree that there needs to be more "gaming" (verb) of Facebook's benign elements. I want a game that makes me think differently about the kind of friends I add, or the frequency with which I update my profile.

In short, less Facebook-ized versions of classic board and social games; more original games built around social interaction. Clearly we're on the same page here. Any brilliant ideas?</description>
		<content:encoded><![CDATA[<p>I totally agree that there needs to be more &#8220;gaming&#8221; (verb) of Facebook&#8217;s benign elements. I want a game that makes me think differently about the kind of friends I add, or the frequency with which I update my profile.</p>
<p>In short, less Facebook-ized versions of classic board and social games; more original games built around social interaction. Clearly we&#8217;re on the same page here. Any brilliant ideas?</p>
]]></content:encoded>
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	<item>
		<title>By: Adam Simon</title>
		<link>http://numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-19919</link>
		<dc:creator>Adam Simon</dc:creator>
		<pubDate>Tue, 22 Jan 2008 18:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.numberless.net/blog/2008/01/12/game-design-for-facebook-is-a-very-different-beast/#comment-19919</guid>
		<description>Good classification! I've been crowing about flat and shallow games on FB for months now, and looking for a good way to explain them.

I'm looking for the deep games that exploit the fact that they're living on a social network for gameplay itself, rather than skinning things like pokes (in the case of infection games) or chicken (like Parking Wars). The API doesn't make it as easy as it should, but I'm surprised we haven't seen more games that reward you for adding friends to your profile or uploading photos of dogs. Heck, even porting iminlikewithyou's "games" (ironic quotes!) would up the ante for games that live natively in Facebook.</description>
		<content:encoded><![CDATA[<p>Good classification! I&#8217;ve been crowing about flat and shallow games on FB for months now, and looking for a good way to explain them.</p>
<p>I&#8217;m looking for the deep games that exploit the fact that they&#8217;re living on a social network for gameplay itself, rather than skinning things like pokes (in the case of infection games) or chicken (like Parking Wars). The API doesn&#8217;t make it as easy as it should, but I&#8217;m surprised we haven&#8217;t seen more games that reward you for adding friends to your profile or uploading photos of dogs. Heck, even porting iminlikewithyou&#8217;s &#8220;games&#8221; (ironic quotes!) would up the ante for games that live natively in Facebook.</p>
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