Funny that this never occurred to me before, but I’m beginning to wonder if Nintendo’s last big secret regarding the Nintendo Wii has to do with the system’s connectivity with the portable DS.
They’ve been rather tight-lipped about Wii-DS connectivity from the start, which has been surprising considering we’ve all just figured the DS could function as a wireless controller, with extra screens for making hidden moves, or just simply to add real estate for menus, maps and such.
But what if there’s something else?
When used in a “point-and-click” fashion, the Wii and Wii remote resemble a DS and its stylus in terms of their functionality. In fact, games like Trauma Center: Second Opinion are DS control schemes mapped onto the Wii’s unique interface. If the DS can communicate wirelessly with the Wii, who’s to say that the DS can’t be used to control on-screen cursors in Wii games?
It’s most obvious in Trauma Center, but there’s another game which could benefit from this specific kind of connectivity — The Legend of Zelda: Twilight Princess.
In Zelda, the fairy cursor is used to lock onto enemies, as well as direct Link’s focus and aim his arrow. What if these movements were moved to the DS? Is it possible that Zelda could become a two-person game, with a DS-equipped second-player acting as the on-screen fairy?
What other games could benefit from this sort of DS-to-Wii functionality?
» Nintendo Wii by Hachimaki on Flickr. Thanks!