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The Game Developers Conference is over.

Yes, it seems like it just began… except that it doesn’t, because this was an incredibly long week, and I’m tired and ready to return to the East coast and begin processing everything that happened.

Obviously, I didn’t keep up numberless while I was GDC’ing, so I plan on late-bloggingTM my highlights of the conference over the next week or so, including favorite sessions and cool things that occurred to me (like the fact that Clint Hocking is amazing).

By the way, I attended The Metagame session, run by Frank Lantz and Eric Zimmerman. I mean, sure I attended lots of sessions, but The Metagame was the only one I wrote up for Joystiq, as part of my Off the Grid column.

Okay, that’s it for now. More later.

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